Back in the Saddle
2015 was the year I ran out of money and instantly learned a lot of what I didn't know about indie game development. I duly went »
2015 was the year I ran out of money and instantly learned a lot of what I didn't know about indie game development. I duly went »
Today is my second day of my latest attempt to use Unity. I'm going to try to document a lot of what I'm learning and seeing »