From C to Unity in Five Simple Years

Today is my second day of my latest attempt to use Unity. I'm going to try to document a lot of what I'm learning and seeing »

Lexical Conditionals

Here's a thing I'd love to see in C, but I never will. // Suppose we have a known function pointer type... typedef void(*callback)(int param »

Leaving IMGUI Behind

After a solid attempt to use immediate mode GUI concepts in my programs, I'm giving up. A naive implementation of an IMGUI is straightforward, easy to »

C's Curious Incapability

Suppose I have a service that controls lights. It's attached to a common struct interface, like this: typedef struct light_controller light_controller_t; struct light »